This master module is dedicated to the development of natural user interfaces (UI) that are based on our experiences in dealing with the real world. Main focus of the lecture are 3D user interfaces (3DUI) as well as the applied devices and interaction techniques. Augmented & Virtual Reality applications and general interactive 3D graphics play a more and more important role in the industry, medical technology, digital product development, the exploration of 3D city and terrain models, in the field of edutainment, and in the game industry.
You will gain knowledge about basic hardware technologies, tracking methods, interaction principles, and examples of use. Besides the individual use, we also consider the special requirements of a collaborative interaction with virtual worlds.
Organizational details:
On December 15 Christian Hansen (Professor for VR/AR) gives an overview of research in his group.
On January 19, we meet at the ElbeDome to see a couple of demos from Fraunhofer IFF (360° Mixed-Reality Lab – Elbedome). Please be there on time, so that we can directly start at 15:15.
Exam: The written exam takes place on: 01.02. 16-18 o’clock in G29-307. Please register between Dec. 19 and Jan. 16.
Language: English
Lecture
Time/room: See LSF.